1f8dda0d66
Improved marking and pathfinding
2021-12-07 10:51:46 +02:00
70fb7dcf9f
Fixed bug where start node was valid move
2021-12-07 10:42:37 +02:00
e8992f8b06
Update threshold increasing
2021-12-07 10:39:43 +02:00
57c4728e6a
Remove backtracking
2021-12-06 18:44:25 +02:00
055fa3aa3c
Added N+E+S+W and ALL constants in NDirections
2021-12-06 16:37:32 +02:00
DariusTFox
1cc2a88d8b
Removed unnecessary comments
2021-12-06 16:05:45 +02:00
7a45a2ff7b
Change empty from ' ' to '.' to avoid confusion
2021-12-05 00:02:56 +02:00
dbe2cfd500
Fixed threshold computation
...
Also made the implementation less generic and less of a headache; int everything!
Show the threshold when printing intermediary steps.
2021-12-02 00:44:28 +02:00
33d3b77d53
Fix bug lol
2021-12-02 00:17:24 +02:00
6e0bb36132
Forgot minor things about IDA*
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Minor things like avoiding obstacles...
2021-12-02 00:04:10 +02:00
778ffca169
Implement the rest of IDA*
2021-12-01 23:49:31 +02:00
1e70b4c1f1
Added IDA* control step
...
Added flow control to find start+destination points,
and increase the threshold if a search doesn't reach the destination.
Next step: implement search.
2021-12-01 22:56:32 +02:00
d4ec7b36d5
Added initial algorithm skeleton
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Actually just fluff that surrounds it basically.
2021-12-01 21:16:04 +02:00
DariusTFox24
59c139cbbf
Initial commit
2021-12-01 20:16:53 +02:00