1
0
Fork 0
mirror of https://codeberg.org/kbruen/y3s2-gui-project.git synced 2025-04-20 23:03:56 +03:00

Compare commits

..

No commits in common. "master" and "v1.0.6" have entirely different histories.

4 changed files with 2 additions and 12 deletions

View file

@ -1,5 +0,0 @@
XX
XX XX
XX

View file

@ -1,5 +0,0 @@
XXXXXXXXXX
X X X X
X XXX X
X X X
XXXXXXXXXX

View file

@ -26,11 +26,11 @@ MazeScreen::MazeScreen(const std::vector<std::vector<int>>& maze):
} }
void MazeScreen::display() { void MazeScreen::display() {
glClearColor(0.8, 0.8, 0.8, 1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW); glMatrixMode(GL_MODELVIEW);
glLoadIdentity(); glLoadIdentity();
//configures the camera with the position_x and position_z variables
gluLookAt( gluLookAt(
posX, posX,
0, 0,

View file

@ -1,5 +1,5 @@
Name: y3s2-gui-project Name: y3s2-gui-project
Version: 1.0.7 Version: 1.0.6
Release: 1%{?dist} Release: 1%{?dist}
Summary: Maze project in OpenGL for Graphics and User Interfaces lecture in year 3, semester 2 Summary: Maze project in OpenGL for Graphics and User Interfaces lecture in year 3, semester 2