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				https://github.com/dancojocaru2000/ai-project-idastar.git
				synced 2025-11-04 12:16:32 +02:00 
			
		
		
		
	Fixed threshold computation
Also made the implementation less generic and less of a headache; int everything! Show the threshold when printing intermediary steps.
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					 2 changed files with 25 additions and 14 deletions
				
			
		
							
								
								
									
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								IDAstar.cs
									
										
									
									
									
								
							
							
						
						
									
										32
									
								
								IDAstar.cs
									
										
									
									
									
								
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					@ -124,7 +124,7 @@ namespace IdaStar
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			get => _board.Select((row) => row.AsReadOnly()).ToList().AsReadOnly();
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								get => _board.Select((row) => row.AsReadOnly()).ToList().AsReadOnly();
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		}
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							}
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		public event Action<WorkingBoard>? AlgorithmStep;
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							public event Action<WorkingBoard, int>? AlgorithmStep;
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        /// <summary>
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					        /// <summary>
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		/// Clean board, making it ready for a new run.
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							/// Clean board, making it ready for a new run.
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					@ -141,8 +141,8 @@ namespace IdaStar
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			}
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								}
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        }
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					        }
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		public void RunIdaStar() => RunIdaStar(0, 1, (p1, p2) => p1.ManhattanDistance(p2));
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							public void RunIdaStar() => RunIdaStar((p1, p2) => p1.ManhattanDistance(p2));
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		public void RunIdaStar<Num>(Num zero, Num increment, Func<Point, Point, Num> heuristic) where Num: INumber<Num> {
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							public void RunIdaStar(Func<Point, Point, int> heuristic) {
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			// Don't run algorithm on a "dirty" board
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								// Don't run algorithm on a "dirty" board
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			// "dirty" = the algorithm was already ran before
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								// "dirty" = the algorithm was already ran before
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			if (_board.Select((row) => row.Where((state) => state == CellState.PATH).Count()).Any((cnt) => cnt > 0)) {
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								if (_board.Select((row) => row.Where((state) => state == CellState.PATH).Count()).Any((cnt) => cnt > 0)) {
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					@ -164,9 +164,9 @@ namespace IdaStar
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			Point destinationPoint = findPoint(CellState.DESTINATION);
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								Point destinationPoint = findPoint(CellState.DESTINATION);
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            Num search(Point current, Num cost, Num threshold) {
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					            int search(Point current, int cost, int threshold) {
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				var h = heuristic(current, destinationPoint);
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									var h = heuristic(current, destinationPoint);
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                if (h == zero) {
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					                if (h == 0) {
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					return h;
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										return h;
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				}
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									}
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				var f = cost + h;
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									var f = cost + h;
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					@ -179,34 +179,44 @@ namespace IdaStar
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					if (!neighbour.IsInsideBox(_board.Count, _board[0].Count)) {
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										if (!neighbour.IsInsideBox(_board.Count, _board[0].Count)) {
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						continue;
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											continue;
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					}
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										}
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                    if (_board[neighbour.Row][neighbour.Column] == CellState.OBSTACLE) {
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					                    if (_board[neighbour.Row][neighbour.Column] == CellState.OBSTACLE ||
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											_board[neighbour.Row][neighbour.Column] == CellState.PATH) {
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						continue;
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											continue;
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					}
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										}
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                    if (_board[neighbour.Row][neighbour.Column] == CellState.EMPTY) {
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					                    if (_board[neighbour.Row][neighbour.Column] == CellState.EMPTY) {
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						_board[neighbour.Row][neighbour.Column] = CellState.PATH;
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											_board[neighbour.Row][neighbour.Column] = CellState.PATH;
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					}
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										}
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					AlgorithmStep?.Invoke(this);
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										AlgorithmStep?.Invoke(this, threshold);
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					var neighbourF = search(neighbour, cost + increment, threshold);
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										var neighbourF = search(neighbour, cost + 1, threshold);
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                    if (neighbourF < min) {
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					                    if (neighbourF < min) {
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						min = neighbourF;
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											min = neighbourF;
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					}
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										}
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                    if (min == zero) {
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					                    if (min == 0) {
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						break;
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											break;
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					}
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										}
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					if (_board[neighbour.Row][neighbour.Column] == CellState.PATH) {
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										if (_board[neighbour.Row][neighbour.Column] == CellState.PATH) {
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						_board[neighbour.Row][neighbour.Column] = CellState.EMPTY;
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											_board[neighbour.Row][neighbour.Column] = CellState.EMPTY;
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					}
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										}
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										AlgorithmStep?.Invoke(this, threshold);
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				}
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									}
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				return min;
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									return min;
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			}
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								}
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			var threshold = heuristic(startPoint, destinationPoint);
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								var threshold = heuristic(startPoint, destinationPoint);
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            while (threshold != zero) {
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					            while (threshold != 0) {
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				threshold = search(startPoint, zero, threshold);
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									var newThreshold = search(startPoint, 0, threshold);
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									AlgorithmStep?.Invoke(this, threshold);
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									if (newThreshold == 0) {
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										threshold = 0;
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									}
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					                else {
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										threshold++;
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									}
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			}
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								}
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		}
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							}
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    }
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					    }
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					@ -14,15 +14,15 @@ var algoBoard = new IdaStar.WorkingBoard(labyrinthIN.Select((row) => row.ToList(
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int step = 0;
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					int step = 0;
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bool done = false;
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					bool done = false;
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ConsoleColor border = ConsoleColor.Magenta;
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					ConsoleColor border = ConsoleColor.Magenta;
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algoBoard.AlgorithmStep += (_) => {
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					algoBoard.AlgorithmStep += (_, threshold) => {
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    Console.Clear();
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					    Console.Clear();
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    step++;
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					    step++;
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    if(done){
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					    if(done){
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        System.Console.WriteLine("The solved labyrinth is:");
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					        System.Console.WriteLine("The solved labyrinth is:");
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    }else if(step%2 == 0) {
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					    }else if(step%2 == 0) {
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        System.Console.WriteLine("Computing [· ]");
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					        System.Console.WriteLine($"Computing (threshold: {threshold}) [· ]");
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    }else {
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					    }else {
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        System.Console.WriteLine("Computing [ ·]");
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					        System.Console.WriteLine($"Computing (threshold: {threshold}) [ ·]");
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    }
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					    }
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    //top border
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					    //top border
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					@ -62,6 +62,7 @@ algoBoard.AlgorithmStep += (_) => {
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    Console.ResetColor();
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					    Console.ResetColor();
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    Console.WriteLine();
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					    Console.WriteLine();
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	Thread.Sleep(200);
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						Thread.Sleep(200);
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						// Console.ReadLine();
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};
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					};
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algoBoard.RunIdaStar();
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					algoBoard.RunIdaStar();
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